// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GL_GL_SURFACE_STUB_H_
#define UI_GL_GL_SURFACE_STUB_H_

#include "ui/gl/gl_surface.h"

namespace gfx {

// A GLSurface that does nothing for unit tests.
class GL_EXPORT GLSurfaceStub : public GLSurface {
public:
    void SetSize(const gfx::Size& size) { size_ = size; }
    void set_buffers_flipped(bool flipped) { buffers_flipped_ = flipped; }

    // Implement GLSurface.
    void Destroy() override;
    bool Resize(const gfx::Size& size,
        float scale_factor,
        bool has_alpha) override;
    bool IsOffscreen() override;
    gfx::SwapResult SwapBuffers() override;
    gfx::Size GetSize() override;
    void* GetHandle() override;
    bool BuffersFlipped() const override;

protected:
    ~GLSurfaceStub() override;

private:
    gfx::Size size_;
    bool buffers_flipped_ = false;
};

} // namespace gfx

#endif // UI_GL_GL_SURFACE_STUB_H_
